- Edit (TBD)
Description
Captain Jack
climbs the two-tiered arete right of
Six Pence
in two pitches.
P1
: The first pitch climbs either on or slightly left of the lower arete, protected by gear and two bolts, until it slopes back and a belay can be established on a fairly decent ledge from nuts and cams (as noted by one of the comments, a set of chains has been recently added (not by me) just below the ledge). The first pitch starts about 15 feet right of the base of
Six Pence
, either by climbing the smooth face left of the arete or the arete proper.
P2
: The second pitch traverses left to gain the upper arete, then climbs the rib past a bolt to the top, avoiding the ugly chimney/gully to the left.
A better second pitch -- which elevates this climb to two stars IMO -- ascends the face right of the upper arete past 5 bolts (this is currently posted as
Wind Up
, but at one point was posted as
Steve the Pirate
). It is possible to do this alternative and the first pitch of
Captain Jack
in one rope-length (a 60m rope may be necessary). NB: Tony Calderone's 2017 BCC guide shows the first pitch of
Captain Jack
and this 5-bolt finish as "Broken Fin" and first climbed in 1997 (but it doesn't say by who).
Location
To the right of
Six Pence
is a large, dark chimney/gully.
Captain Jack
climbs the somewhat low-angle arete to the right of the chimney/gully. The easiest way to find
Six Pence
and
Captain Jack
is to go to the upper left end of the amphitheater and walk left along the base of the crag up a scree slope to its top, above which the bolts on
Six Pence
are obvious.
Protection
Standard trad rack. The majority of the protection is in horizontal cracks (some ingenuity may be necessary). The 2 bolts on the lower arete and the bolt on the upper arete were added after the FA. Walk off the top to the right.
Routes in Storm Mountain Island
- 16Captain Jack5.7Trad